Available for work
Design Engineer

Liam Aldous

I design and build digital products, bridging considered interface design with production-ready code.

About

I'm a design engineer. I live in the overlap between how a product looks and how it's built, and I care about interface design and production-ready code in equal measure.

Most of my work is end to end: I design the interface, build the front and back end, and own the logic in between. Right now that's AI and SaaS products, built solo.

The path here
  1. Where it started
    Java & Spigot plugins

    Cut my teeth building Minecraft server plugins in Java, writing event-driven listeners against the Bukkit/Spigot API, wiring up commands, and shipping features straight to live player communities.

    JavaEvent-drivenSpigot API
  2. Scaling the stack
    Game server hosting

    Moved from plugins to the platforms that run them, building Paymenter and Pterodactyl extensions to automate billing, provisioning, and the hosting stack around game servers.

    PterodactylPaymenterExtensions
  3. Now
    SaaS products

    Now I ship full SaaS products solo, most recently youclip.ai, which turns long-form video into captioned, virality-rated short clips. Same instincts as before: I design the interface, build the front and back end, and own the AI clip-detection pipeline in between.

    SaaSFull-stackAI products
What I do
Product designFrontendBrand & graphicsFull-stack builds